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Computer Graphics Expert with Shading Languages - Open GL (Temporary)

LOCATION
Zurich, Zürich, Switzerland
APPLY BY
Expired
SALARY
£144,030.08 (per Annum) - £192,040.10 (per Annum)
APPLICATIONS
0 People

Computer Engineer with expertise in Computer Graphics (12 month fixed permanent period)

Are you an engineer with a strong background in computer vision and computer graphics? Are you excited about the opportunity to work on cutting-edge projects with the potential to extend your engagement for up to 18 months? If you're ready to make a substantial impact, we have a compelling opportunity for you working with a leading tech company in Zurich.

Key Requirements

Hold an MSc or preferably a PhD degree in Computer Science, Electrical Engineering, or Electrical and Computer Engineering, with a specialization in computer vision and machine learning.

Deep knowledge in computer graphics including openGL, webGL, CUDA programming, rendering pipelines, efficient rasterization techniques, shading languages likes GLSL, Cg, WGSL

In addition, if you have any experience in "Neural Radiance Fields" (NeRFs) and/or Gaussian Splatting that is a benefit.

Any publications will be welcomed such as CVPR, ICCV, SIGGRAPH, SIGGRAPH ASIA, ISMAR).

Have familiarity with computer vision, image-based 3D reconstruction (Structure-from-Motion, Multi-View Stereo), machine learning, and computational geometry.

PyTorch Proficiency: Bring a minimum of 2 years of practical experience with PyTorch.

This is a unique opportunity to join our team on a 12-month employment with all full time permanent benefits and with the potential to extend up to 18 months. You will be working on exciting projects that push the boundaries of computer graphics and vision.

Apply or email your CV to a.kanji@nonstopconsulting.com

#computergraphics #computervision #AI #pytorch #opengl #webgl #shading #GLSL #WGSL

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